New editor tutorials

We have added 26 new tutorials to the website. Two of them covers how to develop a game from A to Z. Rest of tutorials are very small and each describes one basic thing working with editor. These mini-tutorials are separated in to sections: basics, display, physics, misc, games. Check out tutorial section.

Besides this we have 2 video tutorials
Creating “Digger” mini-game 
Working with editor

Tutorial section will grow in next few months of time.  We will focus on practical things what gamedev needs to do: creating ui, optimizing huge maps, path finding, parallax backgrounds, switching between levels, proper full-screen mode. Also some different types of games will be posted.

A big update will be introduced very soon with animation editor feature. You can check a teaser video. Together with launch of this feature there will be a couple of tutorials describing how to work with it: add movie, add keyframes, display movie, export movie, stop movie.

Animation editor video teaser

We are working on a flash like animation editor. Here you have a small video teaser about how it will look like. Note that development is in progress. Basic features like timeline, keyframes and interpolation is ready, but editor is missing copying and dragging keyframes, exporting movie and fixing some bugs.

Video shows how to create a map and initiate movie object. There are parallax background consisting of 4 layers and character object. The interesting part is that there are no sprite animation for character but instead various body parts are moved with tweens.

Animation editor is not implemented in MightyEditor yet but you can play around unfinished version on 8080 port.

Server in USA

MightyEditor gets more and more users every day. Part of them comes from US and that is far away from our server here in Europe. We wanted to please gamedevs across the ocean and set up server there.

You can get to US server with this link – http://us.mightyeditor.mightyfingers.com. Hopefully, it will resolve many problems due to slow connection to the editor. Mightyeditor will detect clients ipgeo location and – if the user comes from North America – it will redirect to the US server.

You can force to use the EU server with the url: http://mightyeditor.mightyfingers.com/#no-redirect
or USA server with the url: http:// us.mightyeditor.mightyfingers.com/

Projects are not shared between servers automatically (the reason is very simple – to save the disk space on the servers), but you can still move projects manually from US to EU and back by clicking Project -> clone (eu / us).

Some minor bugfixes and improvements:

  • Tool-tips for tools and the upload notification box added
  • Missing minified files (e.g. jshint) added to improve the loading speed
  • Physics debug highlight fixed (if camera has been zoomed)
  • Regression bug with Google fonts fixed
  • Export option fixed – in some cases it failed to export project completely
  • Object texture change fixed – sometimes the wrong object got affected

Video tutorial “Digger”

This video tutorial shows you how to create a mini-game in the cloud using MightyEditor tool within 30 minutes. First part of tutorial covers graphical part of the game: loading assets, creating objects, grouping them. Second part is dedicated to add some code and functionality. There are covered such game development aspects as: game states, sprite animations, input controls, game loop, physics, collision detection, overlapping.

Text version of the tutorial can be found in article Tutorial “Digger”.