Tile layer support

We are very happy that game developers use Mighty Editor as a tool for map creations. Currently we have only basic features but there are great plans for future. Progress will be visible with regular blog updates. The biggest change at the moment is tile layer support.

MightyEditor goes open-source

Several months after we started working on HTML5 game editor, we have decided to open-source it – giving the community a tool that will help you in the game development process. We are thrilled to see the development of other open-source tools and frameworks, and we are hoping that letting people join us in the process of creating this awesome tool will give an additional boost to the future of MightyEditor.