Texture atlas support
After many user requests we are happy to announce arrival of texture atlas support to MightyEditor. Now you can pack textures to single image thus reducing game load time.
After many user requests we are happy to announce arrival of texture atlas support to MightyEditor. Now you can pack textures to single image thus reducing game load time.
We are very happy that game developers use Mighty Editor as a tool for map creations. Currently we have only basic features but there are great plans for future. Progress will be visible with regular blog updates. The biggest change at the moment is tile layer support.
Several months after we started working on HTML5 game editor, we have decided to open-source it – giving the community a tool that will help you in the game development process. We are thrilled to see the development of other open-source tools and frameworks, and we are hoping that letting people join us in the process of creating this awesome tool will give an additional boost to the future of MightyEditor.
Recently our team has created two mini-games using Phaser.io. It is one of the most popular open-source HTML5 frameworks out there and we find it pretty useful. We at MightyFingers decided to help fellow game developers and created editor on top of it and called it “MightyEditor”.