Create HTML5 games on the fly, in a productive manner
FeaturesHover items to check their description
Good for you and good for us. We enjoy creating things for community, so you are welcome to fork the editor on github
No need to set-up or install anything. Just go to MightyEditor
and start working right away. Editor will create unique link for your project which can be used later on to return and make some changes.
Drag and drop files or directories from the file explorer into the browser window to add the assets. Organize textures in folders. Delete, edit or replace unnecessary assets.
Define grid size and camera position in the map section. Paint your map using stamp tool or brush tool. You can use select tool to change position, scale and rotation angle of already created objects. Remember about Ctrl+z as an easy way to go back from unnecessary changes.
A simple physics editor to set basic physics properties for object without using any code.
Give some functionality for your newly created objects in map editor. Write your code in the browser. No need for installing any complex IDEs.
Pack textures to a single image thus reducing game load time.
Simple alternative for tiled editor.
Keyframe based animation tool. You can adjust tween animations with easing options and speed it up with increasing FPS property.
Share your project with one link. Currently you can enjoy free hosting for your game project.
Create groups to organize existing objects in different game levels. You can select, hide, sort, lock and delete groups. New objects can be added in a group by selecting it.
Use MightyEditor provided url and include it in your project. Any changes will be visible real-time in your game. Export all the data at any time and let your game be stand alone. No dependencies to the editor.
Compatible with the most popular HTML5 game framework out there.
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- Gamedev Events Around the World - Dec 21 2014
HTML5 game developers need to be immersed within the culture. It is all well and good to understand the programming but due to the constant evolution within the industry, it is critical that any aspiring professional seek the counsel of other like-minded individuals. Traditionally speaking, and still the norm, is the participation in conferences and other events held around the world. While there are many great game development conferences, here are a few exceptional ones.
- Books Essential for HTML5 Game Development - Dec 17 2014
Game development technologies are constantly evolving. Where you might of been a master in a particular field in the past, you can quickly start to question the simplest tasks as technology continues to change. Therefore it is crucial to always be reading and learning about your craft.
- Top 10 Games Based on the Phaser Framework - Dec 8 2014
As a game developer, it is always great to have a bit of inspiration when starting a project. Whether you are making a retro game such as centipede or a newer game such as diner dash, seeing how other game developers have tackled user interactivity and functionality will help you in your own game development. Here are 10 of our favorite games which are based upon the Phaser framework.
- Animation editor - Dec 4 2014
We have pushed a new update to MightyEditor. Beside minor bugfixes the most important feature is keyframes based animation editor. From now on you can switch from spritesheet animations and create much more smoother tween animations. Reduce file size and add more skins to character. Add animated user interface.
- Where can you find audio/sound effects for games? - Dec 1 2014
Games are composed of many elements, with audio tracks and sound effects being among the more important aspects. Without these two elements a game will quickly become dull and undesirable. For most game developers, audio and sound effects must be acquired from an outside source as most are not composers. Finding a creditable site in which to get your audio and sound effects does not have to be a daunting task.