To add animations to a sprite, first place a multi-frame sprite on the map and set the dimensions of an individual frame.
Then, in the source editor:
"use strict"; window.SpriteAnimations.state.menu = { create: function() { this.character = mt.create("character"); //initialize the game object this.character.animations.add("run", [6, 7, 8, 9, 10, 11], 10, true); //add animation(key, array of frames, FPS, loop) this.character.animations.play("run"); //play animation when the game is started (key) }, update: function() { } };
Try to add the other animations here.