Game development technologies are constantly evolving. Where you might of been a master in a particular field in the past, you can quickly start to question the simplest tasks as technology continues to change. Therefore it is crucial to always be reading and learning about your craft.
This video tutorial shows you how to create a mini-game in the cloud using MightyEditor tool within 30 minutes. First part of tutorial covers graphical part of the game: loading assets, creating objects, grouping them. Second part is dedicated to add some code and functionality. There are covered such game development aspects as: game states, sprite animations, input controls, game loop, physics, collision detection, overlapping.
Usability improvements: scale, rotate and move anchor gizmos. Features: code editor, physics and user data.
In this article I will give you basic introduction to the MightyEditor and development process that surrounds it. Tutorial will show how to actually prototype a mini-game within an hour.